15#include <lagrange/scene/SimpleScene.h>
16#include <lagrange/testing/check_meshes_equal.h>
19#include <lagrange/utils/warnoff.h>
20#include <catch2/catch_test_macros.hpp>
21#include <lagrange/utils/warnon.h>
24namespace lagrange::testing {
40template <
typename Scalar,
typename Index,
size_t Dimension>
41void check_simple_scenes_equal(
42 const scene::SimpleScene<Scalar, Index, Dimension>& a,
43 const scene::SimpleScene<Scalar, Index, Dimension>& b)
45 REQUIRE(a.get_num_meshes() == b.get_num_meshes());
47 for (Index i = 0; i < a.get_num_meshes(); ++i) {
48 check_meshes_equal(a.get_mesh(i), b.get_mesh(i));
49 REQUIRE(a.get_num_instances(i) == b.get_num_instances(i));
51 for (Index j = 0; j < a.get_num_instances(i); ++j) {
52 const auto& inst_a = a.get_instance(i, j);
53 const auto& inst_b = b.get_instance(i, j);
54 REQUIRE(inst_a.mesh_index == inst_b.mesh_index);
55 REQUIRE(inst_a.transform.matrix().isApprox(inst_b.transform.matrix(),
Scalar(0)));
@ Scalar
Mesh attribute must have exactly 1 channel.
Definition AttributeFwd.h:56