Lagrange
cast_attribute.h
1/*
2 * Copyright 2024 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/SurfaceMesh.h>
15
16#include <optional>
17#include <string>
18
19namespace lagrange {
20
29
42template <typename ToValueType, typename Scalar, typename Index>
45 AttributeId source_id,
46 std::string_view target_name);
47
60template <typename ToValueType, typename Scalar, typename Index>
63 std::string_view source_name,
64 std::string_view target_name);
65
77template <typename ToValueType, typename Scalar, typename Index>
79
91template <typename ToValueType, typename Scalar, typename Index>
93
97
98} // namespace lagrange
A general purpose polygonal mesh class.
Definition: SurfaceMesh.h:66
uint32_t AttributeId
Identified to be used to access an attribute.
Definition: AttributeFwd.h:73
AttributeId cast_attribute_in_place(SurfaceMesh< Scalar, Index > &mesh, AttributeId attribute_id)
Cast an attribute in place to a different value type.
Definition: cast_attribute.cpp:68
AttributeId cast_attribute(SurfaceMesh< Scalar, Index > &mesh, AttributeId source_id, std::string_view target_name)
Cast an attribute in place to a different value type.
Definition: cast_attribute.cpp:25
Main namespace for Lagrange.
Definition: AABBIGL.h:30