Lagrange
bake_scaling.h
1/*
2 * Copyright 2024 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/scene/SimpleScene.h>
15
16#include <vector>
17
18namespace lagrange::scene::internal {
19
34template <typename Scalar, typename Index, size_t Dimension>
35SimpleScene<Scalar, Index, Dimension> bake_scaling(
36 SimpleScene<Scalar, Index, Dimension> scene,
37 const std::vector<float>& per_instance_scaling);
38
51template <typename Scalar, typename Index, size_t Dimension>
52SimpleScene<Scalar, Index, Dimension> unbake_scaling(SimpleScene<Scalar, Index, Dimension> scene);
53
54} // namespace lagrange::scene::internal