Lagrange
RayFacetHit.h
1
/*
2
* Copyright 2021 Adobe. All rights reserved.
3
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
4
* you may not use this file except in compliance with the License. You may obtain a copy
5
* of the License at http://www.apache.org/licenses/LICENSE-2.0
6
*
7
* Unless required by applicable law or agreed to in writing, software distributed under
8
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9
* OF ANY KIND, either express or implied. See the License for the specific language
10
* governing permissions and limitations under the License.
11
*/
12
#pragma once
13
namespace
lagrange
{
14
namespace
ui
{
15
16
struct
RayFacetHit
17
{
18
int
facet_id;
19
float
t;
20
Eigen::Vector3f barycentric;
21
};
22
23
24
}
// namespace ui
25
}
// namespace lagrange
lagrange::ui
Lagrange UI Viewer and mini 3D engine.
Definition:
AcceleratedPicking.h:22
lagrange
Main namespace for Lagrange.
Definition:
AABBIGL.h:30
lagrange::ui::RayFacetHit
Definition:
RayFacetHit.h:17
lagrange
ui
types
RayFacetHit.h
Generated by
1.9.4