Lagrange
EventEmitter.h
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/*
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* Copyright 2021 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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#pragma once
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#include <lagrange/ui/Entity.h>
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#include <string>
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namespace
lagrange
{
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namespace
ui
{
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struct
EventEmitter
:
public
entt::emitter<EventEmitter>
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{
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};
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}
// namespace ui
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}
// namespace lagrange
lagrange::ui
Lagrange UI Viewer and mini 3D engine.
Definition:
AcceleratedPicking.h:22
lagrange
Main namespace for Lagrange.
Definition:
AABBIGL.h:30
lagrange::ui::EventEmitter
Definition:
EventEmitter.h:21
lagrange
ui
components
EventEmitter.h
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