Bytes at the start of memory reserved for the wasm module itself (its data
segment / stack / heap). The arena allocates only ABOVE this offset and never
zeroes or hands out the reserved region. Defaults to 0 (the allocator owns
the whole memory). Rounded up to a 16-byte boundary.
Bytes at the start of
memoryreserved for the wasm module itself (its data segment / stack / heap). The arena allocates only ABOVE this offset and never zeroes or hands out the reserved region. Defaults to 0 (the allocator owns the whole memory). Rounded up to a 16-byte boundary.