################################################################################ ## ## ADOBE SYSTEMS INCORPORATED ## Copyright 2006-2007 Adobe Systems Incorporated ## All Rights Reserved. ## ## NOTICE: Adobe permits you to use, modify, and distribute this file ## in accordance with the terms of the license agreement accompanying it. ## ################################################################################ frameworks.dir = ${basedir}/../.. # compc options for compiling the SWC # sdk/frameworks/libs/framework.swc. # Some standard options are set in sdk/frameworks/build.xml. # Link in the classes (and their dependencies) for the MXML tags # listed in manifest.xml. # Also link the additional classes (and their dependencies) # listed in FrameworkClasses.as, # because these aren't referenced by the manifest classes. # Include various CSS and asset files in the output SWC. # Don't put any resources into the SWC. # Write a bundle list of referenced resource bundles # into the file bundles.properties in this directory. compc.options = \ -namespace http://www.adobe.com/2006/mxml "${basedir}/manifest.xml" \ -include-namespaces http://www.adobe.com/2006/mxml \ -include-classes FrameworkClasses \ -source-path \ "${basedir}/src" \ -library-path= \ -external-library-path \ "${frameworks.dir}/libs/player/playerglobal.swc" \ -include-file defaults.css "${basedir}/defaults.css" \ -include-file defaults-2.0.0.css "${basedir}/defaults-2.0.0.css" \ -include-file defaults-2.0.1.css "${basedir}/defaults-2.0.1.css" \ -include-file Assets.swf "${basedir}/assets/Assets.swf" \ -locale= \ -resource-bundle-list="${basedir}/bundles.properties" \ -accessible \ -keep-as3-metadata=Bindable,Managed,ChangeEvent,NonCommittingChangeEvent,Transient \ -output "${frameworks.dir}/libs/framework.swc"